[FieldTrip] artifact detection -- computing the accumulated z
Wouter Kruijne
w.kruijne at gmail.com
Tue May 22 12:37:03 CEST 2018
Hi everyone,
When playing around with different ways of rejecting (muscle) artifacts, I
came across something in the tutorial + code that I do not fully
understand. The tutorial (
http://www.fieldtriptoolbox.org/tutorial/automatic_artifact_rejection#iii_z-transforming_the_filtered_data_and_averaging_it_over_channels
) states that:
> 4. Per timepoint these z-values are averaged. Since an artifact might
> occur on any and often on more than one electrode (think of eyeblinks and
> muscle artifacts), averaging z-values over channels/electrodes allows
> evidence for an artifact to accumulate.
>
This line of reasoning makes perfect sense to me. However, in the
subsequent mathematical description, and in the implementation, averaging
isn't applied at all: instead, a scaled summation is computed.
zsum = SUM_{ch in C} = z(ch,t)/sqrt(C)
where C is the number of channels [forgive my math editing skills] .
I fail to understand why the accumulated z-score uses a division by the
_sqrt_ of the number of channels, rather than simple averaging. In fact,
the potential downsides I see are:
- The reported z-value, and the one used for thresholding does not
correspond to the traditional interpretation of z.
- The value of a 'good' z-threshold value is dependent on the number of
channels, as this changes the scaling.
- Should we wish to use the channel-level z-scores for identifying
channels affected by the artefact, the accumulated threshold value now has
a different scale than the channel-level z-values.
Am I missing something? What are the upsides of the sqrt scaling?
Thank you!
Wouter
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